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Noble victorian Atelier

Render shot #1

Render shot #1

Render shot #2

Render shot #2

Render shot #3

Render shot #3

Module #1

Module #1

Module #2

Module #2

TRIM SHEET

TRIM SHEET

TRIM SHEET Examples

TRIM SHEET Examples

Unreal engine node Decal

Unreal engine node Decal

Unreal engine Master Material node

Unreal engine Master Material node

Pipeline environment

Pipeline environment

Cinematic Unreal engine and DaVinciResolve

Noble victorian Atelier

Hi there!!!
A personal Project I've been working on to practice modeling, texturing and set dressing. This time I wanted to recreate an atelier to emphasize and remember the Victorian era. The environment is created using Unreal Engine 5.3.
I have created detailed models of various Victorian models such as a desk, fireplace, chandeliers, wardrobes and telescopes etc.., paying particular attention to the ornamental details and the characteristic design of the era.
Using Substance Painter or Designer, I tried to give a more Victorian-like style by giving realistic textures, adding details such as inlaid woods, worked metals and richly decorated fabrics.
I imported the models and textures into Unreal Engine and assembled the Victorian room, using modules for the walls, floors and adding decorative elements such as carved beams and decorative wood panels.
I set up the lighting within Unreal Engine, using point lights and ambient lights to create a warm, welcoming atmosphere, similar to that of a candle-lit Victorian room.
Finally, I rendered the scene, setting the rendering options to get a final high-quality image showing the Victorian room with all the details and correct lighting.

Hope you like it!!!